The Game

The game is football at it's greatest. Sega Sports delivers
it's first football game in a very long time. This is the
first ever 128-bit football game and it packs one of the
most breath taking, mind blowing, football gaming
experiences ever. With the obvious edge in graphics will it
still manage to be the best pigskin cart this season against
Madden NFL 2000 and NFL Quarterback 2000? Let's get onto the
review and find out. 

Graphics

These have got to be the greatest visuals ever for any
football game I ever played. They're that dang good. After
every play the get a awesome looking closeup of the main
player of that play who made the catch, run, interception,
block, etc. and they look so close to real thing off a
telecast of a football game. All the players are detailed
down to every little logo on the uniform, and the names are
easy to read off the back of there jersey's . And you can
easily tell a weather condition to, like you can see the
actual raindrops and snowflakes during a game, and when it's 
raining you can even see little mud tracks on the field. You
got all the animations nicely done like there's many
different animations of tackles, like wrap around tackles,
spears, etc. You can easily see players stiff arming,
spinning, and juking. 

I love the many different camera angles used during the
game. You got a great blimp view, which is a way high over
type view, it looks really cool and all, but all the players
look tiny, and it's really hard to play. Then there's the
all familiar slightly over head view which is a default in
most football games today, then there's the horizontal view,
which will bring back memories of playing the Tecmo Bowl
games, and there's awkward 3/4 view angles, and finally
there's the cinematic angle, which mostly resembles a real
televised game with lots of closeups. I remember setting up
a computer game with the cinematic camera, and my mom walked
in with the game playing, and I say, 'What do you think of
my new game?' and she replies with a surprising remark of,
'That's a game!?' Yes folks, it looks that real. 

Sound

Let me start off by saying how great the sound effects are. 
All the tackles, grunts, etc. sound just like the real
thing, and just like in the sega's NFL games for Saturn,
there's a whole lot of trash talking going on right before
the hike of the ball. The QB calling the play audible right
before the snap sound great too. You can here just about
everything during the game, heck you can even here the rain
drops. The menu music sound like it came off Fox Sports or
something like that and it fits the game right on the dot. 

Now what really amazed me was the commentators during this
game. Instead of hiring big gun tv broadcasters like the
Madden and QB Club games, this game hired voice actors for
doing the commentary. And man, they got the right persona
for the football commentator. And it's the perfect 2 man
team. One guy does the play-by-play while the other throws
in some comments about the play. And even though they get
repetitive after a while, they never sound old. I mean,
every time I throw a incompletion I keep on hearing that
commentator rant about the play when he says, 'He throws
that football as worse as my Paperboy throws my Sunday
Paper!' and I always get a kick out of it!

Game play

The controls are so easy to learn. The control stick allows
for easy 3-D movement on the field. And the 4 main buttons
on the control pad are used for stiff arming, diving,
spinning, and juking on offense, while on defense only used
for blocking and tackling. The radial menus at the games
main screen and play selection screen allows for easy use of
choosing the options and plays with the control stick. 
That's another great thing I like about the game, the play
selection menu. While the plays appear at the bottom of the
screen in a radial form, you'll see the formation of the
play and the routes your players will run on screen, which
will be way easier to tell which play you wanna choose
rather than squinting your eyes at the X's and O's in those
little play boxes in other games. But the sad part about
this is if you're going against a friend, they'll easily see
what play you're gonna do. The solution to this is by
getting a VMU and enable VMU play calling, so you can easily
select your plays on the VMU without your friends seeing it,
but the downside about this is that you can't see the play
formations, but you should have them memorized by then. But
I wished there was some sort of bluff play calling like in
the Madden games or the where you can hid the play select
box like in Blitz 2000, but oh well, the VMU play calling is
good enough for me. 

You can do all the fun customization stuff like making
players, teams, trades, fantasy draft, and all that fun
stuff and even make your own user records too. Now I want to
go over the modes of play. For all beginners I recommend
trying out the tutorial mode. It's just a basic game, with
game tip after each play, and it helps you understand the
game a whole lot. Next there's quick start mode, where the
game just picks a couple of random teams with default rules
for you to play. Then there's exhibition where you can pick
your team and customize the game length, weather, etc. And
finally there's playoffs and season. You can save your
progress on the VMU, the game keeps track of all the stats
for player, and stuff, and even has votes for the Pro-Bowl. 
Just like in all other games, you can bypass some season
games if you feel like it and go all the way into the Super
Bowl. But the ending for the game really disappointed me, I
expected some great FMV of the game's own footage (like how
the game's intro was) with players holding the Vince
Lombardi trophy in celebration and all, but what do we get
here? We get a dumb portrait of the V. L. trophy and says
' (Insert team name here), Super Bowl Champions' Now does
that stink or what?

The running game is somewhat hard. You can't seem to get
vary far, no matter how many spins, stiff arms, and jukes
you do, I believe my longest run was about 35-40 yards. I
wanna cover some of the glitches in the game that really
drove me mad. If you're playing with 2-4 players, it'll be
just a tad tricky for player 2-4 to call timeouts and make
substitutions. At first they can't but after monkeying
around with the control stick on the radial menu for a while
you will. And the other second goof up is that if you have
more than 2 user record profiles, your records will get all
goofed up. For example my record was 5-2, and my other
friends record was 3-1, now I beat the computer for the game
and it counts as a win for me, but as a loss for my friend. 
So the next time my friend came over he got really mad and
though I just beat him with nobody controlling him until I
explained the errors. Also you might wanna get a separate
VMU for this game because it takes up 190 blocks, only
leaving 10 empty ones for your VMU. Now these problems were
the 3 major one's and made the gaming experience a real
pain, but they are forgivable, because this game is just so
dang fun to play. 

Replay Value

The game is fun to play by yourself, by going through the
season mode that is, and trying to make it all the way to
the super bowl. But after I got done with a whole season and
playoffs, I didn't feel like going through the whole dang
thing again. But creating players and teams is a blast to
do, and that'll keep you hooked for a while longer. But the
main attraction here is the how great the multi player
action is. With up to 4 players playing one of the best
football games ever, you're gonna be in for a wild ride
which will last forever. 

In Brief

+: The best dang home console graphics a football game can
buy, great commentating, lots of customization with creating
players, teams, and fantasy draft

-: The user records and 2-4 players timeouts glitches really
are annoying and get frustrating, occasionally the game
skips to

The Final Ratings Rundown

Graphics: 9. 9
Sound: 9. 7
Game play: 8. 9
Replay Value: 9. 1

Overall: 9.4 out of 10

Final Analysis

This is one hell of a football game and you'll be playing it
for months on end with it's endless options and great multi
player blast. This completely blows away the competition. 
NFL QB Club 2000 is nothing compared to this, and Blitz 2000
really doesn't count because it's geared more to the arcade
type audience rather than simulation. But this game blows
all the other simulations from 1999, yes I do think it's 
better than Madden and Gameday, combined! I can easily
forgive the glitches, but I recommend waiting for next years
version because basically it's the same game, with enhanced
graphics and a better running engine, minus the glitches,
and add online play, and it'll easily go down as a great game.