First planned for 3DO and Matsushita's now-defunct M2, Clay 
Fighter 63 1/3, after numerous delays, has finally hit the N64 along 
with its PlayStation cousin, Clay Fighter Extreme. Following in the 
footsteps of the previous games in the series -- Clay Fighter, 
Clay Fighter: Tournament Edition, and C2: Judgment Clay -- Clay 
Fighter 63 1/3 tries to continue the tradition of blending fighting 
and humor. Unfortunately, a lot of the game got lost in the process.

Like before, the strength of Clay Fighter 63 1/3 is the cast of 
characters. The nine initially available characters are Earthworm 
Jim, Ickybod Clay, Kung-Pow, Bad Mr. Frosty, Blob, T-Hoppy, Bonker, 
Houngan, and Taffy. There are three hidden fighters in the game, 
too: Dr. Kiln, Sumo Santa, and Boogerman. For those who are wondering, 
Hobocop was removed from the final version because Nintendo would 
not allow the character in the game. The other characters -- Zappa 
Yow Yow, Lady Liberty, High Five, and Lockjaw -- were apparently 
removed from the game for space/balance issues.

Previous Clay Fighter games were based more on the Street Fighter II 
series. With Clay Fighter 63 1/3, the game's engine has become a 
conglomerate of Killer Instinct, Mortal Kombat and Street Fighter II, 
along with some other fighting games. But now the game is structured 
much like Killer Instinct Gold, almost to the point in which it becomes a clone.

For example, all of the arenas are 3D, just like KI Gold. However, 
they are more three-dimensional in nature and are modeled more 
elaborately. Second, the actual fighting engine is based directly on 
KI Gold, with a sprinkling of Mortal Kombat-like "alities," because of
the game's numerous multi-hit combos. You have everything from 
"Little Girlie" (4-hit) combos to "Triple Brown Betty" (15-hit) 
combos. Finally, the control scheme is based on the classic SF/KI setup.

It should be noted that Clay Fighter 63 1/3 does actually bring some 
innovation to the fighting table. In all of the levels of the game, there 
is at least one "breakthrough," if not more. A breakthrough occurs 
when one person hits the other with a particularly strong attack. If 
the receiving opponent is near the breakthrough point, then both 
fighters break into a different fighting section. Breakthroughs 
typically occur to the side of a level, but they can also be above
or below. While breakthroughs are not necessarily new, they have 
never been done like this. In fact, I wouldn't mind seeing future 
fighting games adopting this large-scale breakthrough system.

Aesthetically, Clay Fighter 63 1/3 is not only mixed in style but in 
the actual effect. Since the word "clay" is in the game's title, it's 
obvious that the fighters are made of clay. The backgrounds, however, 
are not made of clay this time around. Rather, they are made of polygons, 
which enables the 3D rotation. Now we come to the problem. While 
the numerous 3D backgrounds are all actually pretty good, though 
maybe a little dark, the animation of the fighters is terrible. I'm
probably one of the worst in the world at judging frame rates and 
amount of animation, but even I couldn't help but notice the lack 
of a smooth transition between moves.

Somewhat surprisingly, the sound in Clay Fighter 63 1/3 is pretty 
impressive. First, it's nice to hear background music that isn't 
techno-based. It ends up sounding much like a movie score, albeit in
MIDI, and fits the game pretty well. Second, there is a ton of voice 
in the game, including some from famous actors such as Michael 
Buffer ("Let's get ready to rumble!"), Dan Castellaneta (The Simpsons), 
and Jim Cummings (Emmy-winning actor who lent his voice to 
animated Disney movies and more). However, the cheesy one-liners 
become tiresome only after hearing them several times.

As a fighting game, Clay Fighter 63 1/3 will probably only appeal 
to kids or Killer Instinct fans. It's certainly neither the worst game 
nor the worst fighting game for the system, but it's certainly not
anything more than average. Die-hard fans of Capcom or 3D fighting 
games wouldn't even want to waste their time with this one.

Graphics: 3.1 out of 5 Sound: 3.7 out of 5 Control: 3.4 out of 5 Gameplay: 2.7 out of 5 Lastability: 2.3 out of 5 Overall: 2.8 out of 5